(LivingDeathEvent aEvent)
| 1409 | public static List<EntityPlayerMP> mNewPlayers = new ArrayListNoNulls<>(); |
| 1410 | |
| 1411 | @SubscribeEvent(priority = EventPriority.LOWEST) |
| 1412 | public void onLivingDeath(LivingDeathEvent aEvent) { |
| 1413 | if (aEvent.entityLiving instanceof EntityPlayerMP) NW_API.sendToPlayer(new PacketDeathPoint(UT.Code.roundDown(aEvent.entityLiving.posX), UT.Code.roundDown(aEvent.entityLiving.posY), UT.Code.roundDown(aEvent.entityLiving.posZ)), (EntityPlayerMP)aEvent.entityLiving); |
| 1414 | } |
| 1415 | |
| 1416 | @SubscribeEvent(priority = EventPriority.LOWEST) |
| 1417 | public void onLoginEvent(cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent aEvent) { |
nothing calls this directly
no test coverage detected