| 283 | } |
| 284 | |
| 285 | GenericPlayer::PlayerState FMODPlayer::GetState() |
| 286 | { |
| 287 | bool play = false; |
| 288 | bool pause = false; |
| 289 | |
| 290 | m_ch->isPlaying(&play); |
| 291 | if (play) |
| 292 | { |
| 293 | return PlayerState_Play; |
| 294 | } |
| 295 | |
| 296 | m_ch->getPaused(&pause); |
| 297 | if (pause) |
| 298 | { |
| 299 | return PlayerState_Pause; |
| 300 | } |
| 301 | |
| 302 | return PlayerState_Eof; |
| 303 | } |
| 304 | |
| 305 | void FMODPlayer::SetPowerSaving(bool enable) |
| 306 | { |
nothing calls this directly
no outgoing calls
no test coverage detected