| 47 | const assetCmd = 'open-assets'; |
| 48 | |
| 49 | export default class AssetManager extends ItemManagerModule<AssetManagerConfig, Assets> { |
| 50 | storageKey = 'assets'; |
| 51 | Asset = Asset; |
| 52 | Assets = Assets; |
| 53 | assetsVis: Assets; |
| 54 | am?: AssetsView; |
| 55 | fu?: FileUploaderView; |
| 56 | _bhv?: any; |
| 57 | events = AssetsEvents; |
| 58 | |
| 59 | /** |
| 60 | * Initialize module |
| 61 | * @param {Object} config Configurations |
| 62 | * @private |
| 63 | */ |
| 64 | constructor(em: EditorModel) { |
| 65 | // @ts-ignore |
| 66 | super(em, 'AssetManager', new Assets([], em), AssetsEvents, defConfig()); |
| 67 | const { all, config } = this; |
| 68 | // @ts-ignore |
| 69 | this.assetsVis = new Assets([]); |
| 70 | const ppfx = config.pStylePrefix; |
| 71 | if (ppfx) { |
| 72 | config.stylePrefix = `${ppfx}${config.stylePrefix}`; |
| 73 | } |
| 74 | |
| 75 | // Setup the sync between the global and public collections |
| 76 | all.on('add', (model: Asset) => this.getAllVisible().add(model)); |
| 77 | all.on('remove', (model: Asset) => this.getAllVisible().remove(model)); |
| 78 | |
| 79 | this.__onAllEvent = debounce(() => this.__trgCustom(), 0); |
| 80 | |
| 81 | return this; |
| 82 | } |
| 83 | |
| 84 | /** |
| 85 | * Open the asset manager. |
| 86 | * @param {Object} [options] Options for the asset manager. |
| 87 | * @param {Array<String>} [options.types=['image']] Types of assets to show. |
| 88 | * @param {Function} [options.select] Type of operation to perform on asset selection. If not specified, nothing will happen. |
| 89 | * @example |
| 90 | * assetManager.open({ |
| 91 | * select(asset, complete) { |
| 92 | * const selected = editor.getSelected(); |
| 93 | * if (selected && selected.is('image')) { |
| 94 | * selected.addAttributes({ src: asset.getSrc() }); |
| 95 | * // The default AssetManager UI will trigger `select(asset, false)` on asset click |
| 96 | * // and `select(asset, true)` on double-click |
| 97 | * complete && assetManager.close(); |
| 98 | * } |
| 99 | * } |
| 100 | * }); |
| 101 | * // with your custom types (you should have assets with those types declared) |
| 102 | * assetManager.open({ types: ['doc'], ... }); |
| 103 | */ |
| 104 | open(options: AssetOpenOptions = {}) { |
| 105 | const cmd = this.em.Commands; |
| 106 | cmd.run(assetCmd, { |
nothing calls this directly
no outgoing calls
no test coverage detected