(col,row,bkgnd_Color,border_Color)
| 570 | redColor = pygame.Color(200, 0, 0) |
| 571 | |
| 572 | def button(col,row,bkgnd_Color,border_Color): |
| 573 | global preview_width,bw,bh,alt_dis,preview_height,menu |
| 574 | colors = [greyColor, dgryColor,yellowColor,purpleColor,greenColor,whiteColor,lgrnColor,lpurColor,lyelColor,blueColor] |
| 575 | Color = colors[bkgnd_Color] |
| 576 | bx = preview_width + (col * bw) |
| 577 | by = row * bh |
| 578 | but = pygame.image.load("button.jpg") |
| 579 | pygame.draw.rect(windowSurfaceObj,Color,Rect(bx+1,by,bw-2,bh)) |
| 580 | pygame.draw.line(windowSurfaceObj,whiteColor,(bx,by),(bx,by+bh-1),2) |
| 581 | pygame.draw.line(windowSurfaceObj,whiteColor,(bx,by),(bx+bw-1,by),1) |
| 582 | pygame.draw.line(windowSurfaceObj,dgryColor,(bx,by+bh-1),(bx+bw-1,by+bh-1),1) |
| 583 | pygame.draw.line(windowSurfaceObj,dgryColor,(bx+bw-2,by),(bx+bw-2,by+bh),2) |
| 584 | if menu == 0 and row < 3: |
| 585 | windowSurfaceObj.blit(but, (preview_width + 2,by + 2)) |
| 586 | pygame.display.update() |
| 587 | |
| 588 | def text(col,row,fColor,top,upd,msg,fsize,bkgnd_Color): |
| 589 | global bh,preview_width,fv,tduration,menu |
no outgoing calls
no test coverage detected