Write the audio in 64k chunks at a time, simulating audio content arriving from a microphone.
| 33 | // Write the audio in 64k chunks at a time, simulating audio content arriving |
| 34 | // from a microphone. |
| 35 | void MicrophoneThreadMain(RecognizeStream& stream, |
| 36 | std::string const& file_path) { |
| 37 | speech::v1::StreamingRecognizeRequest request; |
| 38 | std::ifstream file_stream(file_path, std::ios::binary); |
| 39 | auto constexpr kChunkSize = 64 * 1024; |
| 40 | std::vector<char> chunk(kChunkSize); |
| 41 | while (true) { |
| 42 | // Read another chunk from the file. |
| 43 | file_stream.read(chunk.data(), chunk.size()); |
| 44 | auto const bytes_read = file_stream.gcount(); |
| 45 | // And write the chunk to the stream. |
| 46 | if (bytes_read > 0) { |
| 47 | request.set_audio_content(chunk.data(), bytes_read); |
| 48 | std::cout << "Sending " << bytes_read / 1024 << "k bytes." << std::endl; |
| 49 | if (!stream.Write(request, grpc::WriteOptions()).get()) break; |
| 50 | } |
| 51 | if (!file_stream) { |
| 52 | // Done reading everything from the file, so done writing to the stream. |
| 53 | stream.WritesDone().get(); |
| 54 | break; |
| 55 | } |
| 56 | // Wait a second before writing the next chunk. |
| 57 | std::this_thread::sleep_for(std::chrono::seconds(1)); |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | int main(int argc, char** argv) try { |
| 62 | // Create a Speech client with the default configuration |
nothing calls this directly
no outgoing calls
no test coverage detected