(root string, source SkillSource)
| 69 | return l.Config.CWD |
| 70 | } |
| 71 | |
| 72 | func (l *SkillLoader) UserSkillsDir() string { |
| 73 | return expandSkillHome(l.Config.UserSkillsDir) |
| 74 | } |
| 75 | |
| 76 | func (l *SkillLoader) BundledSkillsDir() string { |
| 77 | if l.Config.BundledSkillsDir != "" { |
| 78 | return l.Config.BundledSkillsDir |
| 79 | } |
| 80 | return apppaths.ProjectBundledSkillsDir(l.Config.CWD) |
| 81 | } |
| 82 | |
| 83 | func (l *SkillLoader) loadDirectory(root string, source SkillSource) []SkillSpec { |
| 84 | info, err := os.Stat(root) |
| 85 | if err != nil || !info.IsDir() { |
| 86 | return nil |
| 87 | } |
| 88 | entries, err := os.ReadDir(root) |
| 89 | if err != nil { |
| 90 | return nil |
| 91 | } |
| 92 | sort.Slice(entries, func(i, j int) bool { return strings.ToLower(entries[i].Name()) < strings.ToLower(entries[j].Name()) }) |
| 93 | var skills []SkillSpec |
| 94 | for _, entry := range entries { |
| 95 | if !entry.IsDir() { |
| 96 | continue |
| 97 | } |
| 98 | dir := filepath.Join(root, entry.Name()) |
| 99 | skillFile := filepath.Join(dir, SkillFilename) |
| 100 | if _, err := os.Stat(skillFile); err != nil { |
| 101 | continue |
| 102 | } |
| 103 | resolved, err := filepath.EvalSymlinks(skillFile) |
| 104 | if err != nil { |
| 105 | resolved, err = filepath.Abs(skillFile) |
| 106 | if err != nil { |
| 107 | resolved = skillFile |
| 108 | } |
| 109 | } |
| 110 | if _, seen := l.seenPaths[resolved]; seen { |
| 111 | continue |
| 112 | } |
| 113 | fm, _, err := ParseSkillMD(skillFile) |
| 114 | if err != nil { |
no test coverage detected