CreateLotteryDraw 创建新的抽奖活动
(ctx context.Context, input domain.LotteryDraw)
| 454 | |
| 455 | // CreateLotteryDraw 创建新的抽奖活动 |
| 456 | func (s *lotteryDrawService) CreateLotteryDraw(ctx context.Context, input domain.LotteryDraw) error { |
| 457 | // 验证输入 |
| 458 | if err := validateLotteryDrawInput(input); err != nil { |
| 459 | s.l.Error("invalid lottery draw input", zap.Error(err)) |
| 460 | return err |
| 461 | } |
| 462 | |
| 463 | // 检查名称唯一性 |
| 464 | exists, err := s.repo.ExistsLotteryDrawByName(ctx, input.Name) |
| 465 | if err != nil { |
| 466 | s.l.Error("failed to check lottery draw name uniqueness", zap.String("name", input.Name), zap.Error(err)) |
| 467 | return err |
| 468 | } |
| 469 | |
| 470 | if exists { |
| 471 | return errors.New("同名的抽奖活动已存在") |
| 472 | } |
| 473 | |
| 474 | // 设置状态 |
| 475 | currentTime := time.Now().Unix() |
| 476 | var status string |
| 477 | switch { |
| 478 | case input.EndTime <= currentTime: |
| 479 | status = domain.LotteryStatusCompleted |
| 480 | case input.StartTime <= currentTime: |
| 481 | status = domain.LotteryStatusActive |
| 482 | default: |
| 483 | status = domain.LotteryStatusPending |
| 484 | } |
| 485 | |
| 486 | // 创建抽奖活动 |
| 487 | lotteryDraw := domain.LotteryDraw{ |
| 488 | Name: input.Name, |
| 489 | Description: input.Description, |
| 490 | StartTime: input.StartTime, |
| 491 | EndTime: input.EndTime, |
| 492 | Status: status, |
| 493 | } |
| 494 | |
| 495 | if err := s.repo.CreateLotteryDraw(ctx, lotteryDraw); err != nil { |
| 496 | s.l.Error("failed to create lottery draw", zap.String("name", input.Name), zap.Error(err)) |
| 497 | return err |
| 498 | } |
| 499 | |
| 500 | s.l.Info("lottery draw created", zap.String("name", input.Name)) |
| 501 | |
| 502 | return nil |
| 503 | } |
| 504 | |
| 505 | // GetLotteryDrawByID 根据ID获取抽奖活动 |
| 506 | func (s *lotteryDrawService) GetLotteryDrawByID(ctx context.Context, id int) (domain.LotteryDraw, error) { |
nothing calls this directly
no test coverage detected