(e events.Event)
| 167 | } |
| 168 | |
| 169 | func (m *StorageModule) onPlayerSpawn(e events.Event) events.ListenerReturn { |
| 170 | evt, ok := e.(events.PlayerSpawn) |
| 171 | if !ok { |
| 172 | return events.Continue |
| 173 | } |
| 174 | m.storage[evt.UserId] = m.load(evt.UserId) |
| 175 | return events.Continue |
| 176 | } |
| 177 | |
| 178 | func (m *StorageModule) onPlayerDespawn(e events.Event) events.ListenerReturn { |
| 179 | evt, ok := e.(events.PlayerDespawn) |