MCPcopy Create free account

hub / github.com/GlobedGD/globed2 / functions

Functions2,047 in github.com/GlobedGD/globed2

↓ 1 callersMethodinitFarSideButtons
src/ui/menu/GlobedMenuLayer.cpp:1014
↓ 1 callersMethodinitFeatures
src/core/preload/OpenGL.cpp:93
↓ 1 callersMethodinitLoadQueue
src/core/preload/PreloadManager.cpp:56
↓ 1 callersMethodinitNewRoom
src/ui/menu/GlobedMenuLayer.cpp:520
↓ 1 callersMethodinitOpenGLVersion
src/core/preload/OpenGL.cpp:21
↓ 1 callersMethodinitRoomButtons
src/ui/menu/GlobedMenuLayer.cpp:758
↓ 1 callersMethodinitShader
src/ui/misc/GradientLabel.cpp:122
↓ 1 callersMethodinitSpriteFrames
src/core/preload/Item.cpp:315
↓ 1 callersMethodinitUi
src/ui/admin/ModUserPopup.cpp:72
↓ 1 callersMethodinitialize
src/core/preload/OpenGL.cpp:5
↓ 1 callersFunctioninitializeAAssetManager
src/core/preload/FileUtils.cpp:204
↓ 1 callersMethodinitializeTls
src/core/net/NetworkManagerImpl.cpp:521
↓ 1 callersFunctioninitiateAutoConnect
src/core/hooks/MenuLayer.cpp:25
↓ 1 callersMethodinsertTexture
src/core/preload/Item.cpp:440
↓ 1 callersMethodinterval
include/globed/util/Interval.hpp:42
↓ 1 callersMethodinvalidateSignature
src/modules/scripting-ui/ui/SetupEmbeddedScriptPopup.cpp:181
↓ 1 callersMethodinvokeSwitchCallback
src/ui/settings/SaveSlotSwitcherPopup.cpp:165
↓ 1 callersFunctionisAnyEmoteKeyBound
src/modules/ui/popups/EmoteListPopup.cpp:26
↓ 1 callersMethodisBlocked
src/core/FriendListManager.cpp:25
↓ 1 callersMethodisCameraStationary
src/core/game/Interpolator.cpp:500
↓ 1 callersMethodisCurrentPlayLayer
src/core/hooks/GJBaseGameLayer.cpp:934
↓ 1 callersMethodisDataOutdated
src/core/game/RemotePlayer.cpp:231
↓ 1 callersFunctionisFileExistImpl
src/core/preload/FileUtils.cpp:217
↓ 1 callersFunctionisGameFocused
Cannot unfocus on mobile platforms
src/util/GameState.cpp:36
↓ 1 callersMethodisGradient
src/core/data/MultiColor.cpp:38
↓ 1 callersMethodisLoaded
src/core/FriendListManager.cpp:30
↓ 1 callersMethodisLocal
src/core/game/RemotePlayer.cpp:291
↓ 1 callersMethodisManaged
src/core/PopupManager.cpp:256
↓ 1 callersMethodisMultiple
src/core/data/MultiColor.cpp:34
↓ 1 callersMethodisPassiveRecording
src/audio/AudioManager.cpp:229
↓ 1 callersMethodisPlayer1Culled
src/core/game/RemotePlayer.cpp:295
↓ 1 callersMethodisPlayerBlacklisted
src/core/SettingsManager.cpp:428
↓ 1 callersMethodisPlayerNearby
src/core/game/VisualPlayer.cpp:967
↓ 1 callersMethodisPlayerStale
src/core/game/Interpolator.cpp:470
↓ 1 callersMethodisPlayerWhitelisted
src/core/SettingsManager.cpp:432
↓ 1 callersFunctionisPlaying
Should return whether the sound is still valid and playing. If a stream is simply inactive (player not talking), this should generally NOT return fals
include/globed/audio/sound/AudioSource.hpp:33
↓ 1 callersMethodisSpeaking
src/core/hooks/GJBaseGameLayer.cpp:1169
↓ 1 callersMethodisSpectating
src/core/hooks/GJBaseGameLayer.cpp:922
↓ 1 callersMethodisTeamInitialized
src/core/game/RemotePlayer.cpp:239
↓ 1 callersMethodisTint
src/core/data/MultiColor.cpp:42
↓ 1 callersMethodisUnableToSpeak
src/core/hooks/GJBaseGameLayer.cpp:1181
↓ 1 callersFunctionisWine
src/core/net/NetworkManagerImpl.cpp:1018
↓ 1 callersFunctionisWine
src/platform/windows/winehooks.cpp:57
↓ 1 callersMethodjoinLevel
src/core/RoomManager.cpp:13
↓ 1 callersMethodjoinSessionWith
src/core/net/NetworkManagerImpl.cpp:2260
↓ 1 callersFunctionkeyBackClicked
src/core/hooks/FLAlertLayer.cpp:12
↓ 1 callersMethodkeyBackClicked
src/ui/BaseLayer.cpp:60
↓ 1 callersMethodleaveLevel
src/core/RoomManager.cpp:46
↓ 1 callersFunctionlerpAngleNormalized
include/globed/util/algo.hpp:28
↓ 1 callersFunctionlerpPlayer
src/core/game/Interpolator.cpp:290
↓ 1 callersMethodlink
src/modules/two-player/TwoPlayerModule.cpp:184
↓ 1 callersMethodlistenForChangesRaw
src/core/SettingsManager.cpp:655
↓ 1 callersFunctionloadAssets
Hook loadAssets to intercept the final load step (14), to allow us to preload icons and load modules
src/core/hooks/LoadingLayer.cpp:24
↓ 1 callersMethodloadCodeFromPath
src/modules/scripting-ui/ui/SetupEmbeddedScriptPopup.cpp:167
↓ 1 callersMethodloadEverything
src/core/preload/PreloadManager.cpp:212
↓ 1 callersMethodloadIcon
src/core/hooks/GameManager.cpp:12
↓ 1 callersMethodloadIcons
src/core/preload/PreloadManager.cpp:224
↓ 1 callersMethodloadLevel
src/ui/menu/PinnedLevelCell.cpp:31
↓ 1 callersMethodloadNextBatch
src/core/preload/PreloadManager.cpp:135
↓ 1 callersMethodloadNextBatch
src/ui/menu/levels/LevelListLayer.cpp:449
↓ 1 callersMethodloadSaveSlots
src/core/SettingsManager.cpp:141
↓ 1 callersFunctionmakeFakeData
src/ui/menu/RoomListingPopup.cpp:417
↓ 1 callersFunctionmakeGameTable
src/soft-link/API.cpp:105
↓ 1 callersFunctionmakeMiscTable
src/soft-link/API.cpp:236
↓ 1 callersFunctionmakeNetTable
src/soft-link/API.cpp:27
↓ 1 callersFunctionmakePlayerTable
src/soft-link/API.cpp:193
↓ 1 callersFunctionmake_constants_codegen
(state: State)
geobuild.py:123
↓ 1 callersFunctionmapColor
src/core/PopupManager.cpp:409
↓ 1 callersMethodmarkDataOutdated
src/core/game/RemotePlayer.cpp:235
↓ 1 callersMethodmigrateOldSettings
src/core/SettingsManager.cpp:310
↓ 1 callersFunctionmigrateSlot
src/core/SettingsManager.cpp:203
↓ 1 callersFunctionmyAccountId
src/core/hooks/GJBaseGameLayer.cpp:53
↓ 1 callersMethodonCentralDataReceived
src/core/net/NetworkManagerImpl.cpp:2280
↓ 1 callersMethodonCentralStateChanged
src/core/net/NetworkManagerImpl.cpp:1577
↓ 1 callersMethodonClick
src/ui/misc/NameLabel.cpp:122
↓ 1 callersMethodonClose
src/modules/active-player-switch/SettingsPopup.cpp:186
↓ 1 callersMethodonClose
src/modules/scripting-ui/ui/SetupFireServerPopup.cpp:246
↓ 1 callersMethodonClose
src/ui/settings/DiscordLinkPopup.cpp:133
↓ 1 callersMethodonClose
src/ui/misc/LoadingPopup.cpp:37
↓ 1 callersMethodonCreate
src/ui/menu/CreateRoomPopup.cpp:198
↓ 1 callersFunctiononDescriptionClicked
src/ui/menu/UserSettingsPopup.cpp:10
↓ 1 callersMethodonDisabled
src/modules/two-player/TwoPlayerModule.cpp:33
↓ 1 callersFunctiononEditObject
src/modules/scripting/hooks/Common.cpp:134
↓ 1 callersMethodonEmoteBtn
src/modules/ui/popups/EmoteListPopup.cpp:359
↓ 1 callersMethodonEnterHook
src/core/hooks/GJBaseGameLayer.cpp:454
↓ 1 callersMethodonGameDataReceived
src/core/net/NetworkManagerImpl.cpp:2610
↓ 1 callersMethodonGameStateChanged
src/core/net/NetworkManagerImpl.cpp:1587
↓ 1 callersMethodonJoinLevel
src/core/CoreImpl.cpp:64
↓ 1 callersMethodonJoinLevelPostInit
src/core/CoreImpl.cpp:75
↓ 1 callersMethodonJoinSessionFailed
src/core/hooks/GJBaseGameLayer.cpp:1384
↓ 1 callersMethodonLaunch
src/core/CoreImpl.cpp:37
↓ 1 callersMethodonLeaveLevel
src/core/CoreImpl.cpp:81
↓ 1 callersMethodonLevelDataReceived
src/core/hooks/GJBaseGameLayer.cpp:1303
↓ 1 callersMethodonLevelLoaded
src/ui/menu/PinnedLevelCell.cpp:57
↓ 1 callersMethodonLevelMetaReceived
src/core/hooks/GJBaseGameLayer.cpp:1344
↓ 1 callersMethodonLoaded
src/ui/menu/InvitePopup.cpp:195
↓ 1 callersMethodonLoaded
src/ui/menu/TeamManagementPopup.cpp:265
↓ 1 callersMethodonLoaded
src/ui/misc/LazyPlayerIcon.cpp:55
↓ 1 callersMethodonLoaded
src/ui/admin/ModUserPopup.cpp:384
↓ 1 callersMethodonLoadedMeta
src/ui/menu/WarpLoadPopup.cpp:49
← previousnext →901–1,000 of 2,047, ranked by callers