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github.com/GlobedGD/globed2
/ functions
Functions
2,047 in github.com/GlobedGD/globed2
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Functions
2,047
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Types & classes
489
Function
fromCenter
src/ui/BasePopup.hpp:69
Method
fromColor
src/core/data/MultiColor.cpp:119
Method
fromJson
src/ui/menu/levels/LevelListLayer.cpp:46
Function
fromLeft
src/ui/BasePopup.hpp:59
Method
fromParts
include/globed/core/SessionId.hpp:14
Function
fromRight
src/ui/BasePopup.hpp:64
Function
fromTopLeft
src/ui/BasePopup.hpp:89
Function
fullPathForFilename
include/globed/soft-link/Wrappers.hpp:344
Function
fullReset
src/core/hooks/PlayLayer.cpp:170
Method
get
src/modules/global-triggers/hooks/GJBaseGameLayer.cpp:33
Method
get
src/ui/settings/cells/BaseSettingCell.hpp:54
Method
get
include/globed/util/CStr.hpp:32
Function
getAccountId
Returns the account ID of this player.
include/globed/soft-link/Wrappers.hpp:318
Method
getActive
src/core/hooks/GJBaseGameLayer.cpp:1113
Function
getActiveSaveSlot
include/globed/core/SettingsManager.hpp:195
Function
getAllRoles
Returns a list of all user roles defined on the server.
include/globed/soft-link/Wrappers.hpp:88
Method
getAllRoles
src/core/net/NetworkManagerImpl.cpp:1380
Function
getAndListenForChanges
include/globed/core/SettingsManager.hpp:173
Function
getAudibility
Optional, should return estimated audibility of the audio, where 0 is inaudible and 1 is very loud. This should account for volume and other multiplie
include/globed/audio/sound/AudioSource.hpp:39
Method
getCentralPing
src/core/net/NetworkManagerImpl.cpp:1339
Function
getCentralPingMs
Returns the current ping to the central server in milliseconds. Returns 0 if not connected.
include/globed/soft-link/Wrappers.hpp:70
Function
getConnectionState
Returns the current connection state
include/globed/soft-link/Wrappers.hpp:64
Function
getFeaturedLevel
include/globed/soft-link/Wrappers.hpp:148
Function
getFirst
Returns the player 1 of this RemotePlayer. Unlike RemotePlayer, VisualPlayer is a node, and if you don't want to include the VisualPlayer.hpp header,
include/globed/soft-link/Wrappers.hpp:291
Method
getGameLoss1Min
src/core/net/NetworkManagerImpl.cpp:1467
Method
getGamePing
src/core/net/NetworkManagerImpl.cpp:1335
Function
getGamePingMs
Returns the current ping to the game server in milliseconds. Returns 0 if not connected.
include/globed/soft-link/Wrappers.hpp:76
Function
getGameTickrate
Returns the current game tickrate in ticks per second. Returns 0 if not connected.
include/globed/soft-link/Wrappers.hpp:82
Method
getGameTickrate
src/core/net/NetworkManagerImpl.cpp:1375
Function
getIcons
Returns the icons of this player.
include/globed/soft-link/Wrappers.hpp:330
Method
getOwn
src/util/gd.cpp:196
Method
getOwnSpecialData
src/core/net/NetworkManagerImpl.cpp:1450
Method
getPathForFilename
src/core/preload/FileUtils.hpp:49
Method
getPathForFilename2
src/core/preload/FileUtils.cpp:95
Function
getPlayer
Returns a RemotePlayer* object for the given player ID. It should be treated in an opaque way and only used with the player functions.
include/globed/soft-link/Wrappers.hpp:230
Function
getPlayerCount
Returns the number of players that are in the same level as this user. Returns 0 if not in an active session. Added in Globed v2.1.0.
include/globed/soft-link/Wrappers.hpp:268
Function
getPlayerIds
Returns IDs of all players that are in the same level as this user. Returns an empty vector if not in an active session. Added in Globed v2.1.0.
include/globed/soft-link/Wrappers.hpp:252
Function
getPlayers
Returns RemotePlayer objects for all players that are in the same level as this user. Returns an empty vector if not in an active session. Added in Gl
include/globed/soft-link/Wrappers.hpp:260
Function
getPosition
include/globed/audio/sound/AudioSource.hpp:57
Function
getRemote
Returns the RemotePlayer belonging to this VisualPlayer*. If you only have a PlayerObject*, you can first call `isGlobedPlayer` to ensure it's a Globe
include/globed/soft-link/Wrappers.hpp:305
Function
getSecond
Returns the player 2 of this RemotePlayer.
include/globed/soft-link/Wrappers.hpp:297
Function
getSettingRaw
include/globed/core/SettingsManager.hpp:75
Function
getTypenameConstexpr
include/globed/util/singleton.hpp:18
Function
getUserHighestRole
Returns the highest user role the current user has, or nullopt if the user has no roles or the information is unavailable.
include/globed/soft-link/Wrappers.hpp:106
Method
getUserHighestRole
src/core/net/NetworkManagerImpl.cpp:1395
Method
getUserInfoFailed
src/ui/admin/ModUserPopup.cpp:467
Method
getUserInfoFinished
src/ui/admin/ModUserPopup.cpp:463
Method
getUserListFailed
src/core/FriendListManager.cpp:56
Method
getUserListFinished
src/core/FriendListManager.cpp:39
Function
getUserRoleIds
Returns a list of numeric IDs of user roles the current user has.
include/globed/soft-link/Wrappers.hpp:100
Method
getUserRoleIds
src/core/net/NetworkManagerImpl.cpp:1390
Function
getUserRoles
Returns a list of user roles the current user has.
include/globed/soft-link/Wrappers.hpp:94
Method
getUserRoles
src/core/net/NetworkManagerImpl.cpp:1385
Function
getUsername
Returns the username of this player.
include/globed/soft-link/Wrappers.hpp:324
Method
get_or
(d: dict, key: str, default)
geobuild.py:57
Function
goEdit
src/modules/ui/hooks/PauseLayer.cpp:221
Method
handleSpiderTp
src/core/game/VisualPlayer.cpp:818
Function
hasPopup
src/modules/ui/hooks/PauseLayer.cpp:230
Method
hasViewedFeaturedLevel
src/core/net/NetworkManagerImpl.cpp:1511
Method
id
src/modules/collision/CollisionModule.hpp:17
Method
id
src/modules/scripting/ScriptingModule.hpp:17
Method
id
src/modules/deathlink/DeathlinkModule.hpp:17
Method
id
src/modules/global-triggers/GlobalTriggersModule.hpp:18
Function
incrementJumps
src/core/hooks/PlayerObject.cpp:9
Function
init
src/modules/ui/hooks/LevelAreaInnerLayer.cpp:30
Function
init
src/modules/ui/hooks/LevelInfoLayer.cpp:38
Function
init
src/core/hooks/LevelEditorLayer.cpp:9
Method
init
src/modules/active-player-switch/Hooks.cpp:219
Method
init
src/core/hooks/MenuLayer.cpp:42
Method
init
src/ui/menu/RegionSelectPopup.cpp:60
Method
init
src/ui/menu/RoomSettingsPopup.cpp:47
Method
init
src/ui/menu/TeamManagementPopup.cpp:69
Method
init
src/ui/menu/ServerListPopup.cpp:34
Method
init
src/ui/menu/CreditsPopup.cpp:32
Method
init
src/ui/menu/CreditsPopup.cpp:99
Method
init
src/ui/settings/AudioDeviceSetupPopup.cpp:34
Method
init
src/ui/settings/SaveSlotSwitcherPopup.cpp:38
Method
init
src/ui/admin/ModPunishReasonsPopup.cpp:44
Method
init
src/ui/admin/ModAuditLogPopup.cpp:65
Method
init
src/ui/admin/ModAuditLogPopup.cpp:104
Method
init
src/ui/admin/ModAuditLogPopup.cpp:161
Function
intValue
src/core/hooks/CCStringOptimization.cpp:18
Function
invalidateFriendList
Forces the friend list to be re-sent to the central and game servers immediately.
include/globed/soft-link/Wrappers.hpp:144
Method
invalidateFriendList
src/core/net/NetworkManagerImpl.cpp:1484
Function
invalidateIcons
Forces the icons of the local player to be re-sent to the central and game servers immediately. This will also cause your icons to be updated live for
include/globed/soft-link/Wrappers.hpp:139
Method
invalidateIcons
src/core/net/NetworkManagerImpl.cpp:1472
Function
invokeListeners
src/core/net/NetworkManagerImpl.hpp:431
Method
is
include/globed/core/data/Event.hpp:175
Function
isActive
Returns whether currently in a level and Globed is active (aka connected to game server)
include/globed/soft-link/Wrappers.hpp:163
Function
isAtLeast
Returns whether the user has at least this version of Globed installed. For example if v2.1.0 is passed, this will return true if the user has v2.1.0,
include/globed/soft-link/Wrappers.hpp:38
Function
isAuthorizedModerator
Returns whether the user is a moderator and has logged into the mod panel.
include/globed/soft-link/Wrappers.hpp:130
Method
isAuthorizedModerator
src/core/net/NetworkManagerImpl.cpp:1435
Function
isConnected
Returns whether currently connected to the (central) server
include/globed/soft-link/Wrappers.hpp:58
Method
isConnected
src/core/net/NetworkManagerImpl.cpp:1325
Function
isEmbeddedScript
src/modules/scripting/data/EmbeddedScript.cpp:13
Function
isGameFocused
src/platform/windows/GameState.cpp:8
Function
isGlobedPlayer
Returns whether the given PlayerObject* *certainly* belongs to Globed.
include/globed/soft-link/Wrappers.hpp:283
Function
isGlobedPlayerFast
Returns whether the given PlayerObject likely belongs to Globed, without calling the API.
include/globed/soft-link/Wrappers.hpp:278
Function
isLoaded
src/util/mh.cpp:22
Function
isModerator
Returns whether the current user is a moderator (has at least one moderator role).
include/globed/soft-link/Wrappers.hpp:124
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