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github.com/Gifan/killMonster
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Functions
482 in github.com/Gifan/killMonster
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Functions
482
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Types & classes
555
Function
WebSocket
(url)
build-templates/wechatgame/subdomine/libs/weapp-adapter/WebSocket.js:17
Function
XMLHttpRequest
()
build-templates/wechatgame/subdomine/libs/weapp-adapter/XMLHttpRequest.js:46
Function
XMLReader
()
build-templates/wechatgame/subdomine/libs/xmldom/sax.js:21
Function
XMLSerializer
()
build-templates/wechatgame/subdomine/libs/xmldom/dom.js:908
Function
_changeReadyState
(readyState)
build-templates/wechatgame/subdomine/libs/weapp-adapter/XMLHttpRequest.js:37
Function
_toString
(chars,start,length)
build-templates/wechatgame/subdomine/libs/xmldom/dom-parser.js:191
Function
_triggerEvent
(type)
build-templates/wechatgame/subdomine/libs/weapp-adapter/XMLHttpRequest.js:27
Function
_updaetSubDomainCanvas
()
assets/Script/common/GameEndRank.js:26
Function
_updaetSubDomainCanvas
()
assets/Script/common/launch.js:113
Function
_xmlEncoder
(c)
build-templates/wechatgame/subdomine/libs/xmldom/dom.js:408
Method
addDBEventListener
* - 添加特定事件类型的事件侦听器,以使侦听器能够接收事件通知。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象
creator.d.ts:23567
Method
addEvent
* - 已废弃,请参考 {@link #addDBEventListener()}。 * @deprecated * @language zh_CN
creator.d.ts:23606
Function
addGold
(gold, spos, epos)
assets/Script/GameMain.js:631
Function
addHp
(hp)
assets/Script/item/MonsterItem.js:60
Function
addRqCodeView
* desc: 添加二维码更多游戏界面 * param: prefabs-二维码更多游戏界面预制体 parentNode-父节点,默认画布节点 x,y坐标
assets/Script/common/ShareSdk.js:135
Function
addStrong
()
assets/Script/item/BlockItem.js:64
Method
advanceTime
* - 更新时间。 * @param passedTime - 前进的时间。 (以秒为单位) * @version DragonBones 3.0 * @language zh_CN
creator.d.ts:21804
Function
attackMonster
(hurt, x, y)
assets/Script/GameMain.js:663
Function
autoShowRewardPage
()
assets/Script/newBie/NewBieGift.js:55
Function
backIndexofList
(pos)
assets/Script/GameMain.js:347
Function
beHitFinish
()
assets/Script/item/MonsterItem.js:87
Function
blockBeHit
(index)
assets/Script/GameMain.js:717
Function
bombFinish
()
assets/Script/GameMain.js:302
Function
bombFinish
()
assets/Script/item/BombEffectItem.js:40
Function
checkClearUp
()
assets/Script/GameMain.js:504
Function
checkSurpassFriend
* 检查是否超越好友 并显示 * @param {int} score 当前分数 * @param {Number} x 显示位置pos.x * @param {Number} y 显示位置pos.y
assets/Script/common/RankList.js:67
Function
checkWillSurpass
(score, y)
assets/Script/common/RankList.js:79
Function
createItem
(index)
assets/Script/item/ShapeItem.js:124
Function
createMap
()
assets/Script/GameMain.js:398
Function
d
(t,e)
build-templates/wechatgame/subdomine/cocos2d-js-min.815cf.js:1
Method
dbClear
* @internal * @private
creator.d.ts:20014
Method
dbInit
* @internal * @private
creator.d.ts:20009
Method
dbUpdate
* @internal * @private
creator.d.ts:20019
Function
destroyBlockByHitMonster
()
assets/Script/GameMain.js:688
Method
dispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version
creator.d.ts:23550
Method
dispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose
creator.d.ts:20040
Function
doBoomAction
(pos, index)
assets/Script/GameMain.js:226
Function
engineLoaded
()
build-templates/wechatgame/subdomine/main.c7742.js:228
Function
entityReplacer
(a)
build-templates/wechatgame/subdomine/libs/xmldom/sax.js:49
Function
fadeIn
* * @param {*} node 淡入节点 * @param {Number} time 淡入时间 默认1s
assets/Script/common/Utils.js:74
Function
fail
(res)
assets/Script/common/PlatformCom.js:65
Function
formatSecToTime
* * @param {Number} sec 秒数
assets/Script/common/Utils.js:468
Function
getAngle
* 获取两个点的夹角
assets/Script/common/Utils.js:184
Function
getBoomIndexList
* 根据炸弹下标获取范围引爆范围 * @param {炸弹下标} index
assets/Script/GameMain.js:298
Function
getCanDropBlocks
* 获取可以放置的方格 3个
assets/Script/GameMain.js:308
Function
getCurColorIndex
()
assets/Script/item/ShapeItem.js:120
Function
getData
(success, fail)
assets/Script/dataStatistics/Data.js:76
Function
getGameConfigByAppkey
(_success, _fail)
assets/Script/dataStatistics/Data.js:88
Function
getHp
()
assets/Script/item/BlockItem.js:56
Function
getKVUserData
* * @param {String} key 获取对应内容的键值 * @param {String} callback 存储服务端的话需要回调函数
assets/Script/common/Utils.js:44
Method
getLaunchParams
()
assets/Script/common/Common_CommonUtil.ts:93
Function
getMax
(x, i)
assets/Script/common/Utils.js:493
Function
getMiddleIndex
(min, max, type)
assets/Script/common/Utils.js:499
Function
getMin
(a, b)
assets/Script/common/Utils.js:488
Function
getMyStepData
(lv)
assets/Script/GameMenu.js:85
Function
getRandomSDiff
* @desc 从给定整数范围内生成n个不重复的随机数 n不能超过给定范围 * @param {Number} min * @param {Number} max
assets/Script/common/Utils.js:204
Function
getSaveData
* 获取上传服务器的存储信息
assets/Script/common/Utils.js:83
Function
getState
()
assets/Script/newBie/NewBieGift.js:66
Function
getTag
()
assets/Script/item/BlockItem.js:60
Function
getTargetGridInfo
(target)
assets/Script/GameMain.js:1072
Function
getTheConfig
()
assets/Script/item/ShapeItem.js:59
Function
handlerShowTime
(num)
assets/Script/GameMain.js:606
Method
hasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
creator.d.ts:23533
Method
hasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
creator.d.ts:23595
Function
hideGameClubButton
()
assets/Script/GameMenu.js:221
Function
hideGuide
()
assets/Script/GameMain.js:137
Method
imgStr
(str)
assets/Script/common/Common_CommonUtil.ts:84
Function
initData
()
assets/Script/GameMain.js:84
Function
initMonster
(level)
assets/Script/GameMain.js:413
Function
initMyData
()
assets/Script/GameMenu.js:65
Function
initToolInfo
(tag, num, sp)
assets/Script/item/UseToolItem.js:25
Function
initType
(type, tag)
assets/Script/item/BlockItem.js:32
Function
initType
(monsterid, hp, level)
assets/Script/item/MonsterItem.js:34
Function
judgeGame
(boo)
assets/Script/GameMain.js:872
Function
length
()
build-templates/wechatgame/subdomine/libs/weapp-adapter/localStorage.js:7
Function
loadRes
* * @param {String} imagUrl 相对rescourse下的路径 * @param {Number} type 加载资源类型 * @param {*} callback 加载之后回调
assets/Script/common/Utils.js:58
Function
loadconfig
()
assets/Script/GameLoad.js:60
Function
loadres
()
assets/Script/GameLoad.js:81
Function
monsterbeHit
(hurt)
assets/Script/GameMain.js:737
Function
moveIcon
* * @param {string} sprite_name 资源路径 * @param {*} parentNode 父节点 默认canvas * @param {Vec2} startpos 开始位置 * @param {Vec2}
assets/Script/common/Utils.js:361
Function
netErrorToast
()
assets/Script/dataStatistics/Data.js:3
Function
nodeSerializeToString
(isHtml,nodeFilter)
build-templates/wechatgame/subdomine/libs/xmldom/dom.js:913
Function
noop
()
build-templates/wechatgame/subdomine/libs/weapp-adapter/util/index.js:7
Function
onAdBtnClick
(event, custom)
assets/Script/GameMain.js:794
Function
onAdBtnClick
(event, custom)
assets/Script/item/UseToolItem.js:46
Function
onAgainPlay
()
assets/Script/GameResult.js:47
Function
onBackBtnClick
()
assets/Script/newBie/NewBieGift.js:126
Method
onBackHome
()
assets/Script/GameStep.ts:78
Function
onBackToMenu
()
assets/Script/GameMain.js:1000
Function
onBackToMenu
()
assets/Script/GameResult.js:42
Function
onBoomClick
(event)
assets/Script/GameMain.js:1005
Function
onBtnGetRewardClick
()
assets/Script/newBie/NewBieGift.js:138
Function
onBtnNewBieClick
()
assets/Script/newBie/NewBieGift.js:112
Function
onCancelVideo
()
assets/Script/GameMain.js:763
Function
onClick
()
assets/Script/common/launch.js:50
Method
onClose
()
assets/Script/item/ShareTipsItem.ts:15
Function
onCloseAskPanel
()
assets/Script/GameMain.js:1215
Function
onCloseBtnClick
()
assets/Script/common/PlatformCom.js:80
Function
onCloseClick
()
assets/Script/item/UseToolItem.js:31
Function
onCloseClick
()
assets/Script/common/launch.js:95
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