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Functions482 in github.com/Gifan/killMonster

FunctionWebSocket
(url)
build-templates/wechatgame/subdomine/libs/weapp-adapter/WebSocket.js:17
FunctionXMLHttpRequest
()
build-templates/wechatgame/subdomine/libs/weapp-adapter/XMLHttpRequest.js:46
FunctionXMLReader
()
build-templates/wechatgame/subdomine/libs/xmldom/sax.js:21
FunctionXMLSerializer
()
build-templates/wechatgame/subdomine/libs/xmldom/dom.js:908
Function_changeReadyState
(readyState)
build-templates/wechatgame/subdomine/libs/weapp-adapter/XMLHttpRequest.js:37
Function_toString
(chars,start,length)
build-templates/wechatgame/subdomine/libs/xmldom/dom-parser.js:191
Function_triggerEvent
(type)
build-templates/wechatgame/subdomine/libs/weapp-adapter/XMLHttpRequest.js:27
Function_updaetSubDomainCanvas
()
assets/Script/common/GameEndRank.js:26
Function_updaetSubDomainCanvas
()
assets/Script/common/launch.js:113
Function_xmlEncoder
(c)
build-templates/wechatgame/subdomine/libs/xmldom/dom.js:408
MethodaddDBEventListener
* - 添加特定事件类型的事件侦听器,以使侦听器能够接收事件通知。 * @param type - 事件类型。 * @param listener - 事件侦听器。 * @param thisObject - 侦听函数绑定的 this 对象
creator.d.ts:23567
MethodaddEvent
* - 已废弃,请参考 {@link #addDBEventListener()}。 * @deprecated * @language zh_CN
creator.d.ts:23606
FunctionaddGold
(gold, spos, epos)
assets/Script/GameMain.js:631
FunctionaddHp
(hp)
assets/Script/item/MonsterItem.js:60
FunctionaddRqCodeView
* desc: 添加二维码更多游戏界面 * param: prefabs-二维码更多游戏界面预制体 parentNode-父节点,默认画布节点 x,y坐标
assets/Script/common/ShareSdk.js:135
FunctionaddStrong
()
assets/Script/item/BlockItem.js:64
MethodadvanceTime
* - 更新时间。 * @param passedTime - 前进的时间。 (以秒为单位) * @version DragonBones 3.0 * @language zh_CN
creator.d.ts:21804
FunctionattackMonster
(hurt, x, y)
assets/Script/GameMain.js:663
FunctionautoShowRewardPage
()
assets/Script/newBie/NewBieGift.js:55
FunctionbackIndexofList
(pos)
assets/Script/GameMain.js:347
FunctionbeHitFinish
()
assets/Script/item/MonsterItem.js:87
FunctionblockBeHit
(index)
assets/Script/GameMain.js:717
FunctionbombFinish
()
assets/Script/GameMain.js:302
FunctionbombFinish
()
assets/Script/item/BombEffectItem.js:40
FunctioncheckClearUp
()
assets/Script/GameMain.js:504
FunctioncheckSurpassFriend
* 检查是否超越好友 并显示 * @param {int} score 当前分数 * @param {Number} x 显示位置pos.x * @param {Number} y 显示位置pos.y
assets/Script/common/RankList.js:67
FunctioncheckWillSurpass
(score, y)
assets/Script/common/RankList.js:79
FunctioncreateItem
(index)
assets/Script/item/ShapeItem.js:124
FunctioncreateMap
()
assets/Script/GameMain.js:398
Functiond
(t,e)
build-templates/wechatgame/subdomine/cocos2d-js-min.815cf.js:1
MethoddbClear
* @internal * @private
creator.d.ts:20014
MethoddbInit
* @internal * @private
creator.d.ts:20009
MethoddbUpdate
* @internal * @private
creator.d.ts:20019
FunctiondestroyBlockByHitMonster
()
assets/Script/GameMain.js:688
MethoddispatchDBEvent
* - 分派特定的事件到事件流中。 * @param type - 事件类型。 * @param eventObject - 事件数据。 * @see dragonBones.EventObject * @version
creator.d.ts:23550
Methoddispose
* - 释放该实例和骨架。 (骨架会回收到对象池) * @example * <pre> * removeChild(armatureDisplay); * armatureDisplay.dispose
creator.d.ts:20040
FunctiondoBoomAction
(pos, index)
assets/Script/GameMain.js:226
FunctionengineLoaded
()
build-templates/wechatgame/subdomine/main.c7742.js:228
FunctionentityReplacer
(a)
build-templates/wechatgame/subdomine/libs/xmldom/sax.js:49
FunctionfadeIn
* * @param {*} node 淡入节点 * @param {Number} time 淡入时间 默认1s
assets/Script/common/Utils.js:74
Functionfail
(res)
assets/Script/common/PlatformCom.js:65
FunctionformatSecToTime
* * @param {Number} sec 秒数
assets/Script/common/Utils.js:468
FunctiongetAngle
* 获取两个点的夹角
assets/Script/common/Utils.js:184
FunctiongetBoomIndexList
* 根据炸弹下标获取范围引爆范围 * @param {炸弹下标} index
assets/Script/GameMain.js:298
FunctiongetCanDropBlocks
* 获取可以放置的方格 3个
assets/Script/GameMain.js:308
FunctiongetCurColorIndex
()
assets/Script/item/ShapeItem.js:120
FunctiongetData
(success, fail)
assets/Script/dataStatistics/Data.js:76
FunctiongetGameConfigByAppkey
(_success, _fail)
assets/Script/dataStatistics/Data.js:88
FunctiongetHp
()
assets/Script/item/BlockItem.js:56
FunctiongetKVUserData
* * @param {String} key 获取对应内容的键值 * @param {String} callback 存储服务端的话需要回调函数
assets/Script/common/Utils.js:44
MethodgetLaunchParams
()
assets/Script/common/Common_CommonUtil.ts:93
FunctiongetMax
(x, i)
assets/Script/common/Utils.js:493
FunctiongetMiddleIndex
(min, max, type)
assets/Script/common/Utils.js:499
FunctiongetMin
(a, b)
assets/Script/common/Utils.js:488
FunctiongetMyStepData
(lv)
assets/Script/GameMenu.js:85
FunctiongetRandomSDiff
* @desc 从给定整数范围内生成n个不重复的随机数 n不能超过给定范围 * @param {Number} min * @param {Number} max
assets/Script/common/Utils.js:204
FunctiongetSaveData
* 获取上传服务器的存储信息
assets/Script/common/Utils.js:83
FunctiongetState
()
assets/Script/newBie/NewBieGift.js:66
FunctiongetTag
()
assets/Script/item/BlockItem.js:60
FunctiongetTargetGridInfo
(target)
assets/Script/GameMain.js:1072
FunctiongetTheConfig
()
assets/Script/item/ShapeItem.js:59
FunctionhandlerShowTime
(num)
assets/Script/GameMain.js:606
MethodhasDBEventListener
* - 检查是否为特定的事件类型注册了任何侦听器。 * @param type - 事件类型。 * @version DragonBones 4.5 * @language zh_CN
creator.d.ts:23533
MethodhasEvent
* - 已废弃,请参考 {@link #hasDBEventListener()}。 * @deprecated * @language zh_CN
creator.d.ts:23595
FunctionhideGameClubButton
()
assets/Script/GameMenu.js:221
FunctionhideGuide
()
assets/Script/GameMain.js:137
MethodimgStr
(str)
assets/Script/common/Common_CommonUtil.ts:84
FunctioninitData
()
assets/Script/GameMain.js:84
FunctioninitMonster
(level)
assets/Script/GameMain.js:413
FunctioninitMyData
()
assets/Script/GameMenu.js:65
FunctioninitToolInfo
(tag, num, sp)
assets/Script/item/UseToolItem.js:25
FunctioninitType
(type, tag)
assets/Script/item/BlockItem.js:32
FunctioninitType
(monsterid, hp, level)
assets/Script/item/MonsterItem.js:34
FunctionjudgeGame
(boo)
assets/Script/GameMain.js:872
Functionlength
()
build-templates/wechatgame/subdomine/libs/weapp-adapter/localStorage.js:7
FunctionloadRes
* * @param {String} imagUrl 相对rescourse下的路径 * @param {Number} type 加载资源类型 * @param {*} callback 加载之后回调
assets/Script/common/Utils.js:58
Functionloadconfig
()
assets/Script/GameLoad.js:60
Functionloadres
()
assets/Script/GameLoad.js:81
FunctionmonsterbeHit
(hurt)
assets/Script/GameMain.js:737
FunctionmoveIcon
* * @param {string} sprite_name 资源路径 * @param {*} parentNode 父节点 默认canvas * @param {Vec2} startpos 开始位置 * @param {Vec2}
assets/Script/common/Utils.js:361
FunctionnetErrorToast
()
assets/Script/dataStatistics/Data.js:3
FunctionnodeSerializeToString
(isHtml,nodeFilter)
build-templates/wechatgame/subdomine/libs/xmldom/dom.js:913
Functionnoop
()
build-templates/wechatgame/subdomine/libs/weapp-adapter/util/index.js:7
FunctiononAdBtnClick
(event, custom)
assets/Script/GameMain.js:794
FunctiononAdBtnClick
(event, custom)
assets/Script/item/UseToolItem.js:46
FunctiononAgainPlay
()
assets/Script/GameResult.js:47
FunctiononBackBtnClick
()
assets/Script/newBie/NewBieGift.js:126
MethodonBackHome
()
assets/Script/GameStep.ts:78
FunctiononBackToMenu
()
assets/Script/GameMain.js:1000
FunctiononBackToMenu
()
assets/Script/GameResult.js:42
FunctiononBoomClick
(event)
assets/Script/GameMain.js:1005
FunctiononBtnGetRewardClick
()
assets/Script/newBie/NewBieGift.js:138
FunctiononBtnNewBieClick
()
assets/Script/newBie/NewBieGift.js:112
FunctiononCancelVideo
()
assets/Script/GameMain.js:763
FunctiononClick
()
assets/Script/common/launch.js:50
MethodonClose
()
assets/Script/item/ShareTipsItem.ts:15
FunctiononCloseAskPanel
()
assets/Script/GameMain.js:1215
FunctiononCloseBtnClick
()
assets/Script/common/PlatformCom.js:80
FunctiononCloseClick
()
assets/Script/item/UseToolItem.js:31
FunctiononCloseClick
()
assets/Script/common/launch.js:95
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