| 300 | return (bits & mask) == mask; |
| 301 | } |
| 302 | forceinline bool |
| 303 | BitSetData::none(void) const { |
| 304 | return bits == static_cast<Base>(0U); |
| 305 | } |
| 306 | forceinline bool |
| 307 | BitSetData::none(unsigned int i) const { |
| 308 | const Base mask = (static_cast<Base>(1U) << i) - static_cast<Base>(1U); |