| 344 | } |
| 345 | |
| 346 | void G4VViewer::InsertModelInSceneTree(G4VModel* model) |
| 347 | { |
| 348 | const auto& modelType = model->GetType(); |
| 349 | const auto& modelDescription = model->GetGlobalDescription(); |
| 350 | |
| 351 | auto type = G4SceneTreeItem::model; |
| 352 | auto pvModel = dynamic_cast<G4PhysicalVolumeModel*>(model); |
| 353 | if (pvModel) type = G4SceneTreeItem::pvmodel; |
| 354 | |
| 355 | fCurtailDescent = false; // This is used later in SceneTreeScene::ProcessVolume |
| 356 | G4String furtherInfo; |
| 357 | static G4bool firstWarning = true; |
| 358 | G4bool warned = false; |
| 359 | if (pvModel) { |
| 360 | const auto& nAllTouchables = pvModel->GetTotalAllTouchables(); |
| 361 | if (nAllTouchables > fMaxAllTouchables) { |
| 362 | std::ostringstream oss; |
| 363 | oss << nAllTouchables << " touchables - too many for scene tree"; |
| 364 | furtherInfo = oss.str(); |
| 365 | if (firstWarning) { |
| 366 | warned = true; |
| 367 | if (G4VisManager::GetInstance()->GetVerbosity() >= G4VisManager::warnings) { |
| 368 | G4ExceptionDescription ed; |
| 369 | ed << pvModel->GetGlobalDescription() << |
| 370 | ":\n Too many touchables (" << nAllTouchables |
| 371 | << ") for scene tree. Scene tree for this model will be empty."; |
| 372 | G4Exception("G4VViewer::InsertModelInSceneTree", "visman0404", JustWarning, ed); |
| 373 | } |
| 374 | } |
| 375 | fCurtailDescent = true; // This is used later in SceneTreeScene::ProcessVolume |
| 376 | } |
| 377 | } |
| 378 | if (warned) firstWarning = false; |
| 379 | |
| 380 | // Find appropriate model |
| 381 | auto& modelItems = fSceneTree.AccessChildren(); |
| 382 | auto modelIter = modelItems.begin(); |
| 383 | auto pvModelIter = modelItems.end(); |
| 384 | for (; modelIter != modelItems.end(); ++modelIter) { |
| 385 | if (modelIter->GetType() == G4SceneTreeItem::pvmodel) { |
| 386 | pvModelIter = modelIter; // Last pre-existing PV model (if any) |
| 387 | } |
| 388 | if (modelIter->GetModelDescription() == modelDescription) break; |
| 389 | } |
| 390 | |
| 391 | if (modelIter == modelItems.end()) { // Model not seen before |
| 392 | G4SceneTreeItem modelItem(type); |
| 393 | modelItem.SetDescription("model"); |
| 394 | modelItem.SetModelType(modelType); |
| 395 | modelItem.SetModelDescription(modelDescription); |
| 396 | modelItem.SetFurtherInfo(furtherInfo); |
| 397 | if (pvModelIter != modelItems.end() && // There was pre-existing PV Model... |
| 398 | type == G4SceneTreeItem::pvmodel) { // ...and the new model is also PV... |
| 399 | fSceneTree.InsertChild(++pvModelIter, modelItem); // ...insert after, else... |
| 400 | } else { |
| 401 | fSceneTree.InsertChild(modelIter, modelItem); // ...insert at end |
| 402 | } |
| 403 | } else { // Existing model - mark visible == active |
no test coverage detected