(int material)
| 238 | } |
| 239 | |
| 240 | private void setWaterTexture(int material) { |
| 241 | this.setSkinTopBottom(material, NODRAW_TEXTURE, "water_still", NODRAW_TEXTURE); |
| 242 | } |
| 243 | |
| 244 | public Skin getSkin(int material) { |
| 245 | if (0 <= material && material < this.skin.length) |