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/
github.com/GarageGames/Torque3D
/ undo
Method
undo
Engine/source/util/undo.cpp:125–130 ·
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Source
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123
}
124
125
void CompoundUndoAction::undo()
126
{
127
Vector<UndoAction*>::iterator itr = mChildren.end() - 1;
128
for ( ; itr != mChildren.begin() - 1; itr-- )
129
(*itr)->undo();
130
}
131
132
void CompoundUndoAction::redo()
133
{
Callers
10
guiEditorProfiles.ed.cs
File · 0.45
GuiEditorInspectFields
Function · 0.45
GuiEditor
Function · 0.45
Inspector
Function · 0.45
guiEditorProfiles.ed.cs
File · 0.45
GuiEditorInspectFields
Function · 0.45
GuiEditor
Function · 0.45
Inspector
Function · 0.45
undo.cpp
File · 0.45
DefineConsoleMethod
Function · 0.45
Calls
8
executef
Function · 0.85
last
Method · 0.80
end
Method · 0.45
begin
Method · 0.45
size
Method · 0.45
pop_back
Method · 0.45
push_back
Method · 0.45
pop_front
Method · 0.45
Tested by
2
GuiEditorInspectFields
Function · 0.36
GuiEditorInspectFields
Function · 0.36