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hub / github.com/GarageGames/Torque3D / isServerObject

Method isServerObject

Engine/source/sim/netObject.h:422–425  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

420}
421
422inline bool NetObject::isServerObject() const
423{
424 return !mNetFlags.test(IsGhost);
425}
426
427inline bool NetObject::isScopeLocal() const
428{

Callers 15

setSoundAmbienceMethod · 0.80
_setSquareSizeMethod · 0.80
_setBaseTexFormatMethod · 0.80
terrData.cppFile · 0.80
netObject.cppFile · 0.80
addLightPluginMethod · 0.80
_onTerrainChangedMethod · 0.80
shapeBase.cppFile · 0.80
item.cppFile · 0.80
staticShape.cppFile · 0.80
rigidShape.cppFile · 0.80
addObjectMethod · 0.80

Calls 1

testMethod · 0.45

Tested by

no test coverage detected