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github.com/GarageGames/Torque3D
/ isServerObject
Method
isServerObject
Engine/source/sim/netObject.h:422–425 ·
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Source
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420
}
421
422
inline bool NetObject::isServerObject() const
423
{
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return !mNetFlags.test(IsGhost);
425
}
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inline bool NetObject::isScopeLocal() const
428
{
Callers
15
setSoundAmbience
Method · 0.80
_setSquareSize
Method · 0.80
_setBaseTexFormat
Method · 0.80
terrData.cpp
File · 0.80
netObject.cpp
File · 0.80
addLightPlugin
Method · 0.80
_onTerrainChanged
Method · 0.80
shapeBase.cpp
File · 0.80
item.cpp
File · 0.80
staticShape.cpp
File · 0.80
rigidShape.cpp
File · 0.80
addObject
Method · 0.80
Calls
1
test
Method · 0.45
Tested by
no test coverage detected