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github.com/GarageGames/Torque3D
/ packUpdate
Method
packUpdate
Engine/source/sim/netObject.cpp:317–320 ·
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Source
from the content-addressed store, hash-verified
315
}
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U32 NetObject::packUpdate(NetConnection* conn, U32 mask, BitStream* stream)
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{
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return 0;
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}
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void NetObject::unpackUpdate(NetConnection*, BitStream*)
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{
Callers
5
pack
Method · 0.45
write
Method · 0.45
ghostWritePacket
Method · 0.45
activateGhosting
Method · 0.45
ghostWriteStartBlock
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected