MCPcopy Create free account
hub / github.com/GarageGames/Torque3D / handleConnectChallengeRequest

Method handleConnectChallengeRequest

Engine/source/sim/netInterface.cpp:193–219  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

191}
192
193void NetInterface::handleConnectChallengeRequest(const NetAddress *addr, BitStream *stream)
194{
195 char buf[256];
196 Net::addressToString(addr, buf);
197 Con::printf("Got Connect challenge Request from %s", buf);
198 if(!mAllowConnections)
199 return;
200
201 U32 connectSequence;
202 stream->read(&connectSequence);
203
204 if(!mRandomDataInitialized)
205 initRandomData();
206
207 U32 addressDigest[4];
208 computeNetMD5(addr, connectSequence, addressDigest);
209
210 BitStream *out = BitStream::getPacketStream();
211 out->write(U8(ConnectChallengeResponse));
212 out->write(connectSequence);
213 out->write(addressDigest[0]);
214 out->write(addressDigest[1]);
215 out->write(addressDigest[2]);
216 out->write(addressDigest[3]);
217
218 BitStream::sendPacketStream(addr);
219}
220
221//-----------------------------------------------------------------------------
222

Callers

nothing calls this directly

Calls 3

printfFunction · 0.85
readMethod · 0.45
writeMethod · 0.45

Tested by

no test coverage detected