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hub / github.com/GarageGames/Torque3D / write

Method write

Engine/source/sim/netDownload.cpp:69–74  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

67 }
68
69 virtual void write(NetConnection *, BitStream *bstream)
70 {
71 bstream->writeRangedU32(nameCount, 0, MaxFileNames);
72 for(U32 i = 0; i < nameCount; i++)
73 bstream->writeString(mFileNames[i]);
74 }
75
76 virtual void unpack(NetConnection *, BitStream *bstream)
77 {

Callers

nothing calls this directly

Calls 2

writeRangedU32Method · 0.80
writeStringMethod · 0.45

Tested by

no test coverage detected