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hub / github.com/GarageGames/Torque3D / writeConnectAccept

Method writeConnectAccept

Engine/source/sim/netConnection.cpp:1315–1318  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1313}
1314
1315void NetConnection::writeConnectAccept(BitStream *stream)
1316{
1317 TORQUE_UNUSED(stream);
1318}
1319
1320bool NetConnection::readConnectAccept(BitStream *stream, const char **errorString)
1321{

Callers 2

sendConnectAcceptMethod · 0.45
netConnection.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected