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hub / github.com/GarageGames/Torque3D / process

Method process

Engine/source/sim/netConnection.cpp:788–791  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

786 stream.setPosition(inStream->getPosition());
787 }
788 void process(SimObject *object)
789 {
790 ((NetConnection *) object)->sendPacket(&stream);
791 }
792};
793
794void NetConnection::checkPacketSend(bool force)

Callers

nothing calls this directly

Calls 1

sendPacketMethod · 0.80

Tested by

no test coverage detected