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hub / github.com/GarageGames/Torque3D / write

Method write

Engine/source/sim/netConnection.cpp:78–83  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

76 bstream->writeInt(ghostCount, NetConnection::GhostIdBitSize + 1);
77 }
78 void write(NetConnection *, BitStream *bstream)
79 {
80 bstream->write(sequence);
81 bstream->writeInt(message, 3);
82 bstream->writeInt(ghostCount, NetConnection::GhostIdBitSize + 1);
83 }
84 void unpack(NetConnection *, BitStream *bstream)
85 {
86 bstream->read(&sequence);

Callers 5

packMethod · 0.45
writeDemoStartBlockMethod · 0.45
startDemoRecordMethod · 0.45
recordBlockMethod · 0.45
writeConnectRequestMethod · 0.45

Calls 1

writeIntMethod · 0.80

Tested by

no test coverage detected