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hub / github.com/GarageGames/Torque3D / readDemoStartBlock

Method readDemoStartBlock

Engine/source/sim/connectionStringTable.cpp:173–185  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

171}
172
173void ConnectionStringTable::readDemoStartBlock(BitStream *stream)
174{
175 // ok, reading the demo start block
176 for(U32 i = 0; i < EntryCount; i++)
177 {
178 if(stream->readFlag())
179 {
180 char buffer[256];
181 stream->readString(buffer);
182 mRemoteStringTable[i] = NetStringHandle(buffer);
183 }
184 }
185}
186
187void ConnectionStringTable::writeDemoStartBlock(ResizeBitStream *stream)
188{

Callers

nothing calls this directly

Calls 3

NetStringHandleClass · 0.85
readFlagMethod · 0.80
readStringMethod · 0.45

Tested by

no test coverage detected