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hub / github.com/GarageGames/Torque3D / write

Method write

Engine/source/sim/connectionStringTable.cpp:46–50  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

44 bstream->writeString(mString.getString());
45 }
46 virtual void write(NetConnection* /*ps*/, BitStream *bstream)
47 {
48 bstream->writeInt(mIndex, ConnectionStringTable::EntryBitSize);
49 bstream->writeString(mString.getString());
50 }
51 virtual void unpack(NetConnection* /*con*/, BitStream *bstream)
52 {
53 char buf[256];

Callers

nothing calls this directly

Calls 3

writeIntMethod · 0.80
writeStringMethod · 0.45
getStringMethod · 0.45

Tested by

no test coverage detected