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hub / github.com/GarageGames/Torque3D / filterReverb

Method filterReverb

Engine/source/sfx/sfxSystem.h:80–80  ·  view source on GitHub ↗

Filter the given reverb setup before it is set up on the device. This allows to, for example, modify the current reverb depending on listener location.

Source from the content-addressed store, hash-verified

78 /// allows to, for example, modify the current reverb depending on listener
79 /// location.
80 virtual void filterReverb( SFXReverbProperties& reverb ) {}
81};
82
83

Callers 1

setReverbMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected