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hub / github.com/GarageGames/Torque3D / activate

Method activate

Engine/source/sfx/sfxState.cpp:135–140  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

133//-----------------------------------------------------------------------------
134
135void SFXState::activate()
136{
137 mActiveCount ++;
138 if( mActiveCount == 1 && !isDisabled() )
139 _onActivate();
140}
141
142//-----------------------------------------------------------------------------
143

Callers 6

audioStates.csFile · 0.45
audioStates.csFile · 0.45
_setLightManagerMethod · 0.45
_onActivateMethod · 0.45
sfxState.cppFile · 0.45
updateMethod · 0.45

Calls 1

isDisabledFunction · 0.85

Tested by

no test coverage detected