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hub / github.com/GarageGames/Torque3D / packUpdate

Method packUpdate

Engine/source/scene/simPath.cpp:506–515  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

504
505//--------------------------------------------------------------------------
506U32 Marker::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
507{
508 U32 retMask = Parent::packUpdate(con, mask, stream);
509
510 // Note that we don't really care about efficiency here, since this is an
511 // edit-only ghost...
512 stream->writeAffineTransform(mObjToWorld);
513
514 return retMask;
515}
516
517void Marker::unpackUpdate(NetConnection* con, BitStream* stream)
518{

Callers

nothing calls this directly

Calls 1

writeAffineTransformMethod · 0.80

Tested by

no test coverage detected