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hub / github.com/GarageGames/Torque3D / mapTo

Method mapTo

Engine/source/platformWin32/winVolume.cpp:309–312  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

307}
308
309Path Win32FileSystem::mapTo(const Path& path)
310{
311 return _BuildFileName(mVolume,path);
312}
313
314Path Win32FileSystem::mapFrom(const Path& path)
315{

Callers 1

Calls 1

_BuildFileNameFunction · 0.85

Tested by

no test coverage detected