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github.com/GarageGames/Torque3D
/ isValid
Method
isValid
Engine/source/platform/platformMemory.cpp:248–251 ·
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Source
from the content-addressed store, hash-verified
246
}
247
248
bool isValid() const
249
{
250
return ( mCurrentHeader != NULL );
251
}
252
HeapIterator& operator ++()
253
{
254
do
Callers
6
setToBuffer
Method · 0.45
_setupConstants
Method · 0.45
_setupTexture
Method · 0.45
checkPtr
Function · 0.45
ensureAllFreed
Function · 0.45
flagCurrentAllocs
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected