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hub / github.com/GarageGames/Torque3D / isValid

Method isValid

Engine/source/platform/platformMemory.cpp:248–251  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

246 }
247
248 bool isValid() const
249 {
250 return ( mCurrentHeader != NULL );
251 }
252 HeapIterator& operator ++()
253 {
254 do

Callers 6

setToBufferMethod · 0.45
_setupConstantsMethod · 0.45
_setupTextureMethod · 0.45
checkPtrFunction · 0.45
ensureAllFreedFunction · 0.45
flagCurrentAllocsFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected