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hub / github.com/GarageGames/Torque3D / selectMesh

Method selectMesh

Engine/source/navigation/guiNavEditorCtrl.cpp:116–120  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

114}
115
116void GuiNavEditorCtrl::selectMesh(NavMesh *mesh)
117{
118 mesh->setSelected(true);
119 mMesh = mesh;
120}
121
122DefineEngineMethod(GuiNavEditorCtrl, selectMesh, void, (S32 id),,
123 "@brief Select a NavMesh object.")

Callers 3

NavEditorGuiFunction · 0.80
NavEditorGuiFunction · 0.80

Calls 1

setSelectedMethod · 0.45

Tested by

no test coverage detected