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/
github.com/GarageGames/Torque3D
/ getPlayerId
Method
getPlayerId
Engine/source/navigation/guiNavEditorCtrl.cpp:141–144 ·
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Source
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139
}
140
141
S32 GuiNavEditorCtrl::getPlayerId()
142
{
143
return mPlayer.isNull() ? 0 : mPlayer->getId();
144
}
145
146
DefineEngineMethod(GuiNavEditorCtrl, getPlayer, S32, (),,
147
"@brief Select a NavMesh object."
)
Callers
1
guiNavEditorCtrl.cpp
File · 0.80
Calls
2
isNull
Method · 0.45
getId
Method · 0.45
Tested by
no test coverage detected