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hub / github.com/GarageGames/Torque3D / buildTile

Method buildTile

Engine/source/navigation/guiNavEditorCtrl.cpp:200–204  ·  view source on GitHub ↗

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198}
199
200void GuiNavEditorCtrl::buildTile()
201{
202 if(!mMesh.isNull() && mTile != -1)
203 mMesh->buildTile(mTile);
204}
205
206DefineEngineMethod(GuiNavEditorCtrl, buildTile, void, (),,
207 "@brief Build the currently selected tile.")

Callers 1

Calls 1

isNullMethod · 0.45

Tested by

no test coverage detected