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hub / github.com/GarageGames/Torque3D / findModules

Method findModules

Engine/source/module/moduleManager.cpp:1033–1065  ·  view source on GitHub ↗

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1031//-----------------------------------------------------------------------------
1032
1033void ModuleManager::findModules( const bool loadedOnly, typeConstModuleDefinitionVector& moduleDefinitions )
1034{
1035 // Iterate module Ids.
1036 for( typeModuleIdDatabaseHash::iterator moduleIdItr = mModuleIdDatabase.begin(); moduleIdItr != mModuleIdDatabase.end(); ++moduleIdItr )
1037 {
1038 // Fetch module definition entry.
1039 ModuleDefinitionEntry* pModuleDefinitionEntry = moduleIdItr->value;
1040
1041 // Iterate module definitions.
1042 for ( typeModuleDefinitionVector::iterator moduleDefinitionItr = pModuleDefinitionEntry->begin(); moduleDefinitionItr != pModuleDefinitionEntry->end(); ++moduleDefinitionItr )
1043 {
1044 // Fetch module definition.
1045 ModuleDefinition* pModuleDefinition = *moduleDefinitionItr;
1046
1047 // Are we searching for loaded modules only?
1048 if ( loadedOnly )
1049 {
1050 // Yes, so skip if the module is not loaded.
1051 if ( pModuleDefinition->getLoadCount() == 0 )
1052 continue;
1053
1054 // Use module definition.
1055 moduleDefinitions.push_back( pModuleDefinition );
1056
1057 // Finish iterating module definitions as only a single module in this entry can be loaded concurrently.
1058 break;
1059 }
1060
1061 // use module definition.
1062 moduleDefinitions.push_back( pModuleDefinition );
1063 }
1064 }
1065}
1066
1067//-----------------------------------------------------------------------------
1068

Callers 4

canMergeModulesMethod · 0.80
mergeModulesMethod · 0.80

Calls 4

getLoadCountMethod · 0.80
beginMethod · 0.45
endMethod · 0.45
push_backMethod · 0.45

Tested by

no test coverage detected