| 251 | } |
| 252 | |
| 253 | void LightShadowMap::setDebugTarget( const String &name ) |
| 254 | { |
| 255 | mDebugTarget.registerWithName( name ); |
| 256 | mDebugTarget.setTexture( mShadowMapTex ); |
| 257 | } |
| 258 | |
| 259 | GFXTextureObject* LightShadowMap::_getDepthTarget( U32 width, U32 height ) |
| 260 | { |
no test coverage detected