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hub / github.com/GarageGames/Torque3D / isCompatible

Method isCompatible

Engine/source/lighting/basic/basicLightManager.cpp:153–157  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

151}
152
153bool BasicLightManager::isCompatible() const
154{
155 // As long as we have some shaders this works.
156 return GFX->getPixelShaderVersion() > 1.0;
157}
158
159void BasicLightManager::activate( SceneManager *sceneManager )
160{

Callers 1

_setLightManagerMethod · 0.45

Calls 1

getPixelShaderVersionMethod · 0.45

Tested by

no test coverage detected