MCPcopy Create free account
hub / github.com/GarageGames/Torque3D / hideObject

Method hideObject

Engine/source/gui/worldEditor/worldEditor.cpp:582–591  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

580//------------------------------------------------------------------------------
581
582void WorldEditor::hideObject(SceneObject* serverObj, bool hide)
583{
584 // client
585 SceneObject * clientObj = getClientObj( serverObj );
586 if( clientObj )
587 clientObj->setHidden( hide );
588
589 // server
590 serverObj->setHidden( hide );
591}
592
593void WorldEditor::hideSelection(bool hide)
594{

Callers 3

EditorGui.ed.csFile · 0.80
EditorGui.ed.csFile · 0.80
worldEditor.cppFile · 0.80

Calls 1

setHiddenMethod · 0.45

Tested by

no test coverage detected