| 580 | //------------------------------------------------------------------------------ |
| 581 | |
| 582 | void WorldEditor::hideObject(SceneObject* serverObj, bool hide) |
| 583 | { |
| 584 | // client |
| 585 | SceneObject * clientObj = getClientObj( serverObj ); |
| 586 | if( clientObj ) |
| 587 | clientObj->setHidden( hide ); |
| 588 | |
| 589 | // server |
| 590 | serverObj->setHidden( hide ); |
| 591 | } |
| 592 | |
| 593 | void WorldEditor::hideSelection(bool hide) |
| 594 | { |
no test coverage detected