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github.com/GarageGames/Torque3D
/ setRoot
Method
setRoot
Engine/source/gui/worldEditor/guiTerrPreviewCtrl.cpp:166–170 ·
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Source
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164
}
165
166
void GuiTerrPreviewCtrl::setRoot()
167
{
168
mRoot += mOrigin;
169
mOrigin.set(0,0);
170
}
171
172
void GuiTerrPreviewCtrl::setRoot(const Point2F &p)
173
{
Callers
10
copySketchupTexture
Function · 0.45
checkAndMountSketchup
Method · 0.45
resolveImagePath
Method · 0.45
FileSystemRedirect
Method · 0.45
_normalize
Method · 0.45
setCwd
Method · 0.45
createPath
Method · 0.45
acquire
Method · 0.45
MountZips
Function · 0.45
guiTerrPreviewCtrl.cpp
File · 0.45
Calls
1
set
Method · 0.45
Tested by
no test coverage detected