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hub / github.com/GarageGames/Torque3D / setRoot

Method setRoot

Engine/source/gui/worldEditor/guiTerrPreviewCtrl.cpp:166–170  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

164}
165
166void GuiTerrPreviewCtrl::setRoot()
167{
168 mRoot += mOrigin;
169 mOrigin.set(0,0);
170}
171
172void GuiTerrPreviewCtrl::setRoot(const Point2F &p)
173{

Callers 10

copySketchupTextureFunction · 0.45
checkAndMountSketchupMethod · 0.45
resolveImagePathMethod · 0.45
FileSystemRedirectMethod · 0.45
_normalizeMethod · 0.45
setCwdMethod · 0.45
createPathMethod · 0.45
acquireMethod · 0.45
MountZipsFunction · 0.45

Calls 1

setMethod · 0.45

Tested by

no test coverage detected