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hub / github.com/GarageGames/Torque3D / setSelectedPlot

Method setSelectedPlot

Engine/source/gui/editor/guiParticleGraphCtrl.cpp:502–513  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

500}
501
502void GuiParticleGraphCtrl::setSelectedPlot(S32 plotID)
503{
504 mSelectedPlot = plotID;
505
506 // Argument Buffer.
507 char argBuffer[32];
508
509 dSprintf(argBuffer, 32, "%d", plotID);
510
511 // Call Scripts.
512 Con::executef(this, "onSetSelected", argBuffer);
513}
514
515void GuiParticleGraphCtrl::setSelectedPoint(S32 point)
516{

Callers 1

Calls 2

dSprintfFunction · 0.85
executefFunction · 0.85

Tested by

no test coverage detected