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/
github.com/GarageGames/Torque3D
/ getSelectedPoint
Method
getSelectedPoint
Engine/source/gui/editor/guiParticleGraphCtrl.cpp:434–437 ·
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Source
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432
}
433
434
S32 GuiParticleGraphCtrl::getSelectedPoint()
435
{
436
return mLastSelectedPoint;
437
}
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bool GuiParticleGraphCtrl::isExistingPoint(S32 plotID, S32 sample)
440
{
Callers
1
guiParticleGraphCtrl.cpp
File · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected