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hub / github.com/GarageGames/Torque3D / getCurrentLine

Method getCurrentLine

Engine/source/gui/editor/guiDebugger.cpp:292–296  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

290}
291
292const char* DbgFileView::getCurrentLine(S32 &lineNumber)
293{
294 lineNumber = mPCCurrentLine;
295 return mPCFileName;
296}
297
298bool DbgFileView::openFile(const char *fileName)
299{

Callers 1

guiDebugger.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected