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github.com/GarageGames/Torque3D
/ getSelectedRow
Method
getSelectedRow
Engine/source/gui/controls/guiTextListCtrl.cpp:155–158 ·
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Source
from the content-addressed store, hash-verified
153
}
154
155
U32 GuiTextListCtrl::getSelectedRow()
156
{
157
return mSelectedCell.y;
158
}
159
160
bool GuiTextListCtrl::cellSelected(Point2I cell)
161
{
Callers
3
shapeEditor.ed.cs
File · 0.80
shapeEditor.ed.cs
File · 0.80
guiTextListCtrl.cpp
File · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected