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hub / github.com/GarageGames/Torque3D / getSelectedRow

Method getSelectedRow

Engine/source/gui/controls/guiTextListCtrl.cpp:155–158  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

153}
154
155U32 GuiTextListCtrl::getSelectedRow()
156{
157 return mSelectedCell.y;
158}
159
160bool GuiTextListCtrl::cellSelected(Point2I cell)
161{

Callers 3

shapeEditor.ed.csFile · 0.80
shapeEditor.ed.csFile · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected