| 293 | } |
| 294 | |
| 295 | GFXFormat GFXGLTextureTarget::getFormat() |
| 296 | { |
| 297 | if(mTargets[Color0].isValid()) |
| 298 | return mTargets[Color0]->getFormat(); |
| 299 | |
| 300 | return GFXFormatR8G8B8A8; |
| 301 | } |
| 302 | |
| 303 | void GFXGLTextureTarget::attachTexture( RenderSlot slot, GFXTextureObject *tex, U32 mipLevel/*=0*/, U32 zOffset /*= 0*/ ) |
| 304 | { |
no test coverage detected