Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/GarageGames/Torque3D
/ refresh
Method
refresh
Engine/source/gfx/gfxTextureHandle.cpp:158–161 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
156
}
157
158
void GFXTexHandle::refresh()
159
{
160
TEXMGR->reloadTexture( getPointer() );
161
}
Callers
15
guiEditorProfiles.ed.cs
File · 0.45
guiEditor.ed.cs
File · 0.45
ShapeEdSelectWindow
Function · 0.45
componentEditor.ed.cs
File · 0.45
MissionAreaEditorTerrainEditor
Function · 0.45
creator.ed.cs
File · 0.45
WorldEditor
Function · 0.45
chooseLevelDlg.cs
File · 0.45
guiEditorProfiles.ed.cs
File · 0.45
guiEditor.ed.cs
File · 0.45
ShapeEdSelectWindow
Function · 0.45
componentEditor.ed.cs
File · 0.45
Calls
1
reloadTexture
Method · 0.80
Tested by
no test coverage detected