MCPcopy Create free account
hub / github.com/GarageGames/Torque3D / beginScene

Method beginScene

Engine/source/gfx/gfxDevice.cpp:807–817  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

805//------------------------------------------------------------------------------
806
807inline bool GFXDevice::beginScene()
808{
809 AssertFatal( mCanCurrentlyRender == false, "GFXDevice::beginScene() - The scene has already begun!" );
810
811 mDeviceStatistics.clear();
812
813 // Send the start of frame signal.
814 getDeviceEventSignal().trigger( GFXDevice::deStartOfFrame );
815 mFrameTime->reset();
816 return beginSceneInternal();
817}
818
819inline void GFXDevice::endScene()
820{

Callers 4

_updateMethod · 0.80
updateImposterImagesMethod · 0.80
_updateBaseTextureMethod · 0.80
renderFrameMethod · 0.80

Calls 3

clearMethod · 0.45
triggerMethod · 0.45
resetMethod · 0.45

Tested by

no test coverage detected