| 256 | } |
| 257 | |
| 258 | U32 ForestWindEmitter::packUpdate(NetConnection * con, U32 mask, BitStream * stream) |
| 259 | { |
| 260 | U32 retMask = Parent::packUpdate( con, mask, stream ); |
| 261 | |
| 262 | mathWrite( *stream, mObjToWorld ); |
| 263 | |
| 264 | if ( stream->writeFlag( mask & EnabledMask ) ) |
| 265 | stream->writeFlag( mEnabled ); |
| 266 | |
| 267 | if ( stream->writeFlag( mask & WindMask ) ) |
| 268 | { |
| 269 | stream->write( mWindStrength ); |
| 270 | |
| 271 | stream->write( mWindRadius ); |
| 272 | stream->writeFlag( mRadialEmitter ); |
| 273 | |
| 274 | stream->write( mWindGustStrength ); |
| 275 | stream->write( mWindGustFrequency ); |
| 276 | |
| 277 | stream->write( mWindGustYawAngle ); |
| 278 | stream->write( mWindGustYawFrequency ); |
| 279 | stream->write( mWindGustWobbleStrength ); |
| 280 | |
| 281 | stream->write( mWindTurbulenceStrength ); |
| 282 | stream->write( mWindTurbulenceFrequency ); |
| 283 | |
| 284 | // The wind direction should be normalized! |
| 285 | if ( mWindDirection.isZero() ) |
| 286 | { |
| 287 | VectorF forwardVec( 0, 0, 0 ); |
| 288 | mWorldToObj.getColumn( 1, &mWindDirection ); |
| 289 | } |
| 290 | else |
| 291 | mWindDirection.normalize(); |
| 292 | |
| 293 | stream->writeNormalVector( mWindDirection, 8 ); |
| 294 | |
| 295 | stream->writeFlag( mHasMount ); |
| 296 | } |
| 297 | |
| 298 | return retMask; |
| 299 | } |
| 300 | |
| 301 | void ForestWindEmitter::unpackUpdate(NetConnection * con, BitStream * stream) |
| 302 | { |