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hub / github.com/GarageGames/Torque3D / getServerSet

Method getServerSet

Engine/source/environment/river.cpp:739–749  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

737}
738
739SimSet* River::getServerSet()
740{
741 if ( !smServerRiverSet )
742 {
743 smServerRiverSet = new SimSet();
744 smServerRiverSet->registerObject( "ServerRiverSet" );
745 Sim::getRootGroup()->addObject( smServerRiverSet );
746 }
747
748 return smServerRiverSet;
749}
750
751void River::writeFields( Stream &stream, U32 tabStop )
752{

Callers

nothing calls this directly

Calls 3

getRootGroupFunction · 0.85
registerObjectMethod · 0.45
addObjectMethod · 0.45

Tested by

no test coverage detected