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hub / github.com/GarageGames/Torque3D / buildNodesFromList

Method buildNodesFromList

Engine/source/environment/river.cpp:2117–2127  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2115}
2116
2117void River::buildNodesFromList( RiverNodeList* list )
2118{
2119 mNodes.clear();
2120
2121 for (U32 i=0; i<list->mPositions.size(); ++i)
2122 {
2123 _addNode( list->mPositions[i], list->mWidths[i], list->mDepths[i], list->mNormals[i] );
2124 }
2125
2126 _regenerate();
2127}
2128
2129void River::_makeRenderBatches( const Point3F &cameraPos )
2130{

Callers 1

sendNotificationMethod · 0.45

Calls 2

clearMethod · 0.45
sizeMethod · 0.45

Tested by

no test coverage detected