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hub / github.com/GarageGames/Torque3D / getFileNode

Method getFileNode

Engine/source/core/volume.cpp:697–704  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

695}
696
697FileNodeRef MountSystem::getFileNode(const Path& path)
698{
699 Path np = _normalize(path);
700 FileSystemRef fs = _getFileSystemFromList(np);
701 if (fs != NULL)
702 return fs->resolve(np);
703 return NULL;
704}
705
706bool MountSystem::mapFSPath( const String &inRoot, const Path &inPath, Path &outPath )
707{

Callers 1

GetFileNodeFunction · 0.80

Calls 1

resolveMethod · 0.45

Tested by

no test coverage detected