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hub / github.com/GarageGames/Torque3D / writeFlag

Method writeFlag

Engine/source/core/stream/bitStream.h:298–302  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

296 }
297
298 virtual bool writeFlag(bool val)
299 {
300 validate(1); // One bit will at most grow our buffer by a byte.
301 return BitStream::writeFlag(val);
302 }
303
304 const U32 getCRC()
305 {

Callers

nothing calls this directly

Calls 1

validateFunction · 0.85

Tested by

no test coverage detected