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hub / github.com/GarageGames/Torque3D / writeBits

Method writeBits

Engine/source/core/stream/bitStream.h:292–296  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

290 void writeToStream(Stream &s);
291
292 virtual void writeBits(S32 bitCount, const void *bitPtr)
293 {
294 validate((bitCount >> 3) + 1); // Add a little safety.
295 BitStream::writeBits(bitCount, bitPtr);
296 }
297
298 virtual bool writeFlag(bool val)
299 {

Callers

nothing calls this directly

Calls 1

validateFunction · 0.85

Tested by

no test coverage detected